#pragma once
#ifndef _TORCH_
#define _TORCH

#include "rectangle.h"

class Torch : public Rectangle {
private:
    bool IsTurnOn_ = true;
    SDL_Color LightColor_ = {255, 255, 255};
public:
    Torch();
    ~Torch();
    void SetIsTurnOn(bool t);
    SDL_Color GetLightColor();
    void SetLightColor(Uint8 r, Uint8 g, Uint8 b);
};

#endif